As VR storytellers, we are charged with molding experience itself into story, and none of our storytelling tools have prepared us fully for that. As we stumble our way into this new, mysterious medium, we ask ourselves, “How do we tell a story for the audience when the audience is present within it?”
Looking to extend your knowledge of AR? This will explain the design process and best practises when designing for AR applications.
“Computer aided manufacturing and robotics have given architects unprecedented control over the materialization of their designs, but the nuance and subtlety commonly found in traditional craft practices is absent from the artifacts of robotic production.”
To mark its opening, the Atelier des Lumières presents an immersive exhibition devoted to the main figures in the Viennese art scene, of which Gustav Klimt