As VR storytellers, we are charged with molding experience itself into story, and none of our storytelling tools have prepared us fully for that. As we stumble our way into this new, mysterious medium, we ask ourselves, “How do we tell a story for the audience when the audience is present within it?”
Best Practices to Design AR Apps
Looking to extend your knowledge of AR? This will explain the design process and best practises when designing for AR applications.
The Unreal Garden AR Environment
Large-scale multiplayer AR turns 6,000 sq. ft. of show floor into a digital jungle.
KAT VR Announces ‘KAT loco’ VR Locomotion System
New Node-based tracking offers a simplistic alternative to omnidirectional treadmills.
How Disney’s Lion King Remake Pushed The Boundaries Of VR Filmmaking
Director Jon Favreau ditched physical sets in favor of 360-degree virtual environments.
NASA Partners With US Navy To Develop AR Displays For Spacesuits
NASA's Diver Augmented Vision Device could be the perfect fit for their EVA spacesuit
Augmented Reality and Old-Fashioned Woodworking Techniques Forge a Sinuous Sculpture in Tallinn
“Computer aided manufacturing and robotics have given architects unprecedented control over the materialization of their designs, but the nuance and subtlety commonly found in traditional craft practices is absent from the artifacts of robotic production.”
Culturespace Creates Huge Immersive Projection Experience in Paris
To mark its opening, the Atelier des Lumières presents an immersive exhibition devoted to the main figures in the Viennese art scene, of which Gustav Klimt
Kids Play The Ghost Of A Haunted Manor In Wonderscope’s Latest AR Storybook
WITHIN’s new reading-activated adventure offers a fresh take on the haunted house experience.
Game Of Thrones VR Experience Now Available Exclusively On Viveport Infinity
Beyond The Wall places you in the shoes (boots?) of a member of the Night’s Watch, a rag-tag military order tasked with guarding the Seven Kingdoms against the many threats lurking beyond the wall.